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Shadwen re
Shadwen re








shadwen re

Become a true god of stealth and protect Lily's innocence - complete the game with no bodies left behind.Lethal and non-lethal solutions - choose your play style but remember: actions have consequences.Set up traps and hazards to lure guards towards their untimely demise discover new ways to eliminate or distract your foes by crafting items into deadly surprises, including poison traps, spike devices, smoke bombs and more.Make deaths look accidental let gravity do the grave work. Use physics and a freely attachable rope to drag and topple objects.Sneak and explore around the dark and gritty medieval province and use the environment to your advantage - use your rope to grapple onto rooftops, silently drop from ceilings, or veil yourself in the shadows.Suspicious sights and noises will alert the guards - use it to your benefit. Avoid being seen, heard or getting caught indirectly. Make precision movements to nail each move and try different strategies for the ultimate solution. Carefully rewind time to manipulate your past and present actions to gain an upper hand on the guards.Time is an accomplice - time stands still when you are not controlling Shadwen, allowing you to stop at any point: mid-motion, during jumps, right before a guard sees you.Stay hidden - avoid detection and guards, who will ruthlessly kill you upon capture.With Lily in tow on her quest to kill the King, Shadwen will need to decide whether to kill guards in front of Lily, or find another way to get around the guards so she can "protect the child's innocence." The game also contains moral consequences when it comes to killing which come into play when the game's namesake, the female assassin Shadwen, has a chance encounter with an orphan named Lily. This is maybe the most "action" you can get from it, she kills almost the whole map.Shadwen is a new game in development with Trine-studio Frozenbyte.ĭescribed as a stealth action adventure game, players will need to stay hidden or be killed on sight by "ruthless guards." In other words, "sneaking and hiding" will be the main course of action. (play starts at around 7min, before that just the lead-in infos about the game and the demo campaign.

shadwen re

I think I'll grab a copy when it launches, the demo is still installed on my hdd and I've ran through it a couple more times after the weekend as well.Įdit: here's a fun playthrough of the demo if you're interested in the gameplay, not the best (obviously) but hilarious to watch as she discovering options and cussing It's a cool game, even if I'm not a stealthy fan. There was a demo weekend for it (turtle had a thread about it, ), based on that the game will launch at 14.5 bucks Also the time manipulation is the main feature, not just an escape mechanism like in PoP. The sort of short level developers might put together for impatient. Not really, it's more like a logical / puzzle game, not an action one like those two. It can be run through in minutes (if you’re hurrying), but this Shadwen build is a pretty tight, technical proof of concept. So, a combination like gameplay of Prince of Persia Sands of Time and Assassins Creed? Shadwen always gives the player options, that much is certain. Make use of the game's many traps, or stick to the rooftops, or justįind another route. Up to several minutes into the past, inįact. In the event of that aforesaid failure, Shadwen allows for Pan the camera around to marvel at her frozen jump animation. Plus, it's never tiring to stop her in mid-air and Opportunity to take in the surroundings and strategically conceive the

shadwen re

Player character Shadwen isn't moving, time freezes. Main hooks revolve around time manipulation. That sounds frustratingly rigid in its unrelenting ways, but it's really not. The player is seen even once, it triggers a fail state. Mindset of "Now you've made a mess of things, time to clean it up." If It doesn't subscribe to the Assassin's Creed-style Shadwen is a stealth game that is actually a stealth game.










Shadwen re